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Dragon hatch animation is still red #8

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@ithinkandicode

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@ithinkandicode

The code responsible for hatching is inside SummonEgg.cs.

The flash is handled by FlashSprite.cs, which switches to a material during the flash

The material presumably being one of these:
unity-red-material

We might be able to change the color, since that's a visible setting in Unity. I don't know if that would impact other things though

This is no doubt part of a larger issue!

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