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Hey there, I'm completely new to Flutter, so I'm not sure if I might be missing something, but I did notice that when I launch my AR project inside Flutter on Android vs. standalone, the performance hit is quite visible. Mostly it's not just general fps drop, but kind of random stuttering, like the fps goes up and down quite a bit. It's not a pleasant experience compared to the standalone, which is completely smooth on my phone. It is not like 3fps / unusable but kind of on the edge of usability.
Is this kind of performance drop expected, or are there any hints to optimize it on the Flutter side? I tried building in release mode, hoping it would help, but I don't see any changes I could notice.