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Source NAT addresses are not handled properly #14

@86dd

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@86dd

As seen in
kaboomserver/server#147
it is problematic that the ranges used for source NAT are not handled properly.
My proposals for solving this issue:

  • Making the NAT rules permanent until a full system reboot (which would make minecraft reset it's states), but this might cause it to be flagged as port-scanning by Hetzner anyway, now just towards a public IP...
  • Checking the conntrack on certain chains (such as outbound)
  • Completely blocking out the ranges used for source NAT when going outbound without NAT rules

I would also propose moving to nftables, as it is more modern and rulesets tend to look more clean. Most xtables binaries are linked to nftables translators nowadays anyway.

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