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Description
Description of the bug & expected behaviour
When scale is set to 150% in Windows 10 sprites will scale up accordingly but in a way that messes up the spritework. Ideally sprites shouldn't be sized up in a way that makes them look "crunchy" like this, maybe only resize them at intervals of 1x, 2x, 3x etc?
You can see here that some lines become really thick and some stay 1px wide:
Environment Info
- OS: Windows 10 Education 21H2
- JetBrains Product: IntelliJ Ultimate
- JetBrains Product Version: 2023.2.1
- Plugin Version: 2.1.1
Steps to reproduce
- In display settings, set "Scale and Layout" to 150%
- Open pokemon progress settings in IntelliJ to see the sprites.
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bugSomething isn't workingSomething isn't working