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Going to collect together cell rendering bugs here.
Looking at #5 (comment) in particular confirms something, chars should not touch the left side of the inverse cell? This is what it looks like now:
Also of note I don't see underline anywhere.
The obvious fix is to bump it to the right one dotclock, which does look nicer:
But it messes up boxdrawing:
What does a real VT100 do? Lars can you get photos of these vttest screens? :) (end of "Test of screen features")
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