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Add links to many remaining Nintendo emulation cores
Add links to many remaining Nintendo emulation cores
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docs/guides/core-list.md

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| Ardens | Arduboy | A simulator for the Arduboy FX |
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| Arduous | Arduboy | A emulator for Arduboy, a handheld game console with open source software, based on the Arduino hardware platform |
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| [Atari800](https://docs.libretro.com/library/atari800/) | Atari 5200 | |
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| Beetle bsnes | Nintendo SNES/SFC | |
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| [Beetle bsnes](../library/beetle_bsnes.md) | Nintendo SNES/SFC | |
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| [Beetle Cygne](https://docs.libretro.com/library/beetle_cygne/) | Bandai WonderSwan/Color | |
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| [Beetle GBA](../library/beetle_gba.md) | Game Boy Advance | |
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| Beetle Lynx | Atari Lynx | |
@@ -21,22 +21,23 @@
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| Beetle Saturn | Sega Saturn | |
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| Beetle SuperGrafx | NEC PC Engine/SuperGrafx | |
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| Beetle Supafaust | Nintendo SNES/SFC | |
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| Beetle VB | Nintendo Virtual Boy | |
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| [Beetle VB](../library/beetle_vb.md) | Nintendo Virtual Boy | |
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| BK | BK-0010/BK-0011(M)/Terak 8510-a | A port of the PDP11 emulator to libretro. This core emulates the PDP-11/03 platform. |
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| BlastEm | Sega Genesis (Mega Drive) | |
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| blueMSX | MSX/SVI/ColecoVision/SG-1000 | |
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| [bnes](../library/bnes.md) | Nintendo NES/Famicom | |
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| boom 3 | Game engine | A port of the Doom 3 engine to libretro. There is a separate core for it's expansion pack 'Resurrection of Evil'. |
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| boom 3 xp | Game engine | (See boom 3 note) |
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| bsnes | Nintendo SNES/SFC | |
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| bsnes 2014 Accuracy | Nintendo SNES/SFC | |
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| bsnes 2014 Balanced | Nintendo SNES/SFC | |
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| bsnes 2014 Performance | Nintendo SNES/SFC | |
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| bsnes C++98 (v085) | Nintendo SNES/SFC | |
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| [bsnes 2014 Accuracy](../library/bsnes_accuracy.md) | Nintendo SNES/SFC | |
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| [bsnes 2014 Balanced](../library/bsnes_balanced.md) | Nintendo SNES/SFC | |
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| [bsnes 2014 Performance](../library/bsnes_performance.md) | Nintendo SNES/SFC | |
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| [bsnes C++98 (v085)](../library/bsnes_cplusplus98.md) | Nintendo SNES/SFC | |
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| bsnes-hd beta | Nintendo SNES/SFC | |
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| bsnes-mercury Accuracy | Nintendo SNES/SFC | |
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| bsnes-mercury Balanced | Nintendo SNES/SFC | |
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| bsnes-mercury Performance | Nintendo SNES/SFC | |
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| [bsnes-jg](../library/bsnes-jg.md) | Nintendo SNES/SFC | |
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| [bsnes-mercury Accuracy](../library/bsnes_mercury_accuracy.md) | Nintendo SNES/SFC | |
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| [bsnes-mercury Balanced](../library/bsnes_mercury_balanced.md) | Nintendo SNES/SFC | |
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| [bsnes-mercury Performance](../library/bsnes_mercury_performance.md) | Nintendo SNES/SFC | |
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| Cannonball | Game engine | A port of the Cannonball, enhanced OutRun engine to libretro |
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| Caprice32 | Amstrad CPC | |
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| CDi 2015 | Philips CDi | |
@@ -104,7 +105,7 @@
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| Handy | Atari Lynx | |
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| Hatari | Atari ST/STE/TT/Falcon | |
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| HBMAME | Arcade/Console/various | HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews |
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| higan Accuracy | Nintendo SNES/SFC/Game Boy/Color | |
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| [higan Accuracy](../library/higan_accuracy.md) | Nintendo SNES/SFC/Game Boy/Color | |
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| Imageviewer | Imageviewer | A basic core for viewing still images in a libretro frontend |
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| Ishiiruka | Nintendo GameCube/Wii | |
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| JAXE | CHIP-8/S-CHIP/XO-CHIP | |
@@ -122,8 +123,8 @@
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| MAME 2010 | Arcade/Console/various | (See MAME note) |
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| MAME 2015 | Arcade/Console/various | (See MAME note) |
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| MAME 2016 | Arcade/Console/various | (See MAME note) |
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| melonDS 2021 | Nintendo DS | |
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| melonDS DS | Nintendo DS/DSi | Enhanced remake of the melonDS core based on a newer version of the emulator. |
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| [melonDS 2021](../library/melonds.md) | Nintendo DS | |
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| [melonDS DS](../library/melonds_ds.md) | Nintendo DS/DSi | Enhanced remake of the melonDS core based on a newer version of the emulator. |
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| [Mesen](../library/mesen.md) | Nintendo NES/Famicom | |
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| [Mesen-S](../library/mesen-s.md) | Nintendo SNES/SFC/Game Boy/Color | |
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| MESS 2015 | Multi (various) | (See MAME note) |
@@ -141,7 +142,7 @@
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| Neko Project II Kai | NEC PC-98 | |
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| NeoCD | Neo Geo CD | |
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| [Nestopia](../library/nestopia.md) | Nintendo NES/Famicom | |
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| nSide Balanced | Nintendo SNES/SFC/Game Boy/Color | |
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| [nSide Balanced](../library/nside_balanced.md) | Nintendo SNES/SFC/Game Boy/Color | |
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| Numero | TI-83 | A TI-83 Emulator for Libretro |
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| NXEngine | Game engine | An open-source reimplementation of the Cave Story / Doukutsu engine |
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| O2EM | Magnavox Odyssey2/Philips Videopac+ | |
@@ -157,7 +158,7 @@
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| PicoDrive | Sega MS/GG/MD/CD/32X | |
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| Play! | Sony PlayStation 2 | |
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| Pocket CDG | Karaoke player | A karaoke music player, ported to libretro |
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| PokeMini | Nintendo Pokemon Mini | |
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| [PokeMini](../library/pokemini.md) | Nintendo Pokemon Mini | |
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| Potator | Watara Supervision | |
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| PPSSPP | PlayStation Portable | |
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| PrBoom | Game engine | A port of the PrBoom source port of iD's classic Doom engine |
@@ -177,33 +178,33 @@
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| [SameBoy](../library/sameboy.md) | Game Boy/Color | |
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| SameDuck | Mega Duck (Cougar Boy) | An adaptation of SameBoy to play Mega Duck games |
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| SAME CDI | Philips CDi | SAME CDi is a S(ingle) A(rcade) M(achine) E(mulator) for libretro, forked from MAME, which only includes the Philips CD-i driver |
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| [ScummVM](https://docs.libretro.com/library/scummvm/) | Game engine | A fork of the ScummVM adventure game engine ported to libretro |
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| [ScummVM](https://docs.libretro.com/library/scummvm/) | Game engine | A fork of the ScummVM adventure game engine ported to libretro |
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| SimCoupe | SAM Coupe | |
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| [SMS Plus GX](https://docs.libretro.com/library/smsplus/) | Sega MS/GG | |
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| [Snes9x](https://docs.libretro.com/library/snes9x/) | Nintendo SNES/SFC | |
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| [Snes9x 2002](https://docs.libretro.com/library/snes9x_2002/) | Nintendo SNES/SFC | |
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| [Snes9x 2005](https://docs.libretro.com/library/snes9x_2005/) | Nintendo SNES/SFC | |
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| [Snes9x 2005 Plus](https://docs.libretro.com/library/snes9x_2005_plus/) | Nintendo SNES/SFC | |
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| [Snes9x 2010](https://docs.libretro.com/library/snes9x_2010/) | Nintendo SNES/SFC | |
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| [SMS Plus GX](https://docs.libretro.com/library/smsplus/) | Sega MS/GG | |
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| [Snes9x](https://docs.libretro.com/library/snes9x/) | Nintendo SNES/SFC | |
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| [Snes9x 2002](https://docs.libretro.com/library/snes9x_2002/) | Nintendo SNES/SFC | |
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| [Snes9x 2005](https://docs.libretro.com/library/snes9x_2005/) | Nintendo SNES/SFC | |
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| [Snes9x 2005 Plus](https://docs.libretro.com/library/snes9x_2005_plus/) | Nintendo SNES/SFC | |
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| [Snes9x 2010](https://docs.libretro.com/library/snes9x_2010/) | Nintendo SNES/SFC | |
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| SquirrelJME | Java ME | A port of the SquirrelJME Java ME 8 Virtual Machine emulator to libretro |
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| [Stella](https://docs.libretro.com/library/stella/) | Atari 2600 | |
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| [Stella](https://docs.libretro.com/library/stella/) | Atari 2600 | |
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| Stella 2014 | Atari 2600 | |
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| Super Bros War | Game engine | A fork of Super Mario War, a fan-made multiplayer Super Mario Bros. style deathmatch game |
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| SwanStation | Sony PlayStation | SwanStation is a fork of the Duckstation emulator |
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| [TempGBA](https://docs.libretro.com/library/tempgba/) | Game Boy Advance | |
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| [TGB Dual](https://docs.libretro.com/library/tgb_dual/) | Game Boy/Color | |
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| [Theodore](https://docs.libretro.com/library/theodore/) | Thomson MO/TO | |
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| [TempGBA](https://docs.libretro.com/library/tempgba/) | Game Boy Advance | |
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| [TGB Dual](https://docs.libretro.com/library/tgb_dual/) | Game Boy/Color | |
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| [Theodore](https://docs.libretro.com/library/theodore/) | Thomson MO/TO | |
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| TIC-80 | Game engine | A port of the free and open source fantasy computer TIC-80 to libretro |
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| The Powder Toy | Game | A port of the Powdertoy physics sandbox/simulation engine to libretro |
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| [TyrQuake](https://docs.libretro.com/library/tyrquake/) | Game engine | A port of the tyrquake engine |
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| [TyrQuake](https://docs.libretro.com/library/tyrquake/) | Game engine | A port of the tyrquake engine |
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| UAE4ARM | Commodore Amiga | |
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| UME 2015 | Arcade/Console/various | (See MAME note) |
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| Uzem | Uzebox | A port of Uzem, the official emulator for the Uzebox |
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| VaporSpec | Game engine | A virtual game platform with capabilities similar to 80s game consoles |
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| [VBA-M](../library/vba_m.md) | Game Boy Advance | VisualBoy Advance-M is a active fork of VisualBoy Advance emulator |
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| [VBA Next](https://docs.libretro.com/library/vba_next/) | Game Boy Advance | |
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| [vecx](https://docs.libretro.com/library/vecx/) | Vectrex | |
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| [VeMUlator](https://docs.libretro.com/library/vemulator/) | SEGA Visual Memory Unit | A port of VeMUlator, a SEGA Dreamcast VMU emulator originally developed for Android |
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| [VBA Next](https://docs.libretro.com/library/vba_next/) | Game Boy Advance | |
206+
| [vecx](https://docs.libretro.com/library/vecx/) | Vectrex | |
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| [VeMUlator](https://docs.libretro.com/library/vemulator/) | SEGA Visual Memory Unit | A port of VeMUlator, a SEGA Dreamcast VMU emulator originally developed for Android |
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| VICE x64 | Commodore C64 | |
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| VICE x64sc | Commodore C64 | |
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| VICE x128 | Commodore C128 | |

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