|
10 | 10 | | [Atari800](https://docs.libretro.com/library/atari800/) | Atari 5200 | |
|
11 | 11 | | Beetle bsnes | Nintendo SNES/SFC | |
|
12 | 12 | | [Beetle Cygne](https://docs.libretro.com/library/beetle_cygne/) | Bandai WonderSwan/Color | |
|
13 |
| -| Beetle GBA | Game Boy Advance | | |
| 13 | +| [Beetle GBA](../library/beetle_gba.md) | Game Boy Advance | | |
14 | 14 | | Beetle Lynx | Atari Lynx | |
|
15 | 15 | | Beetle NeoPop | Neo Geo Pocket/Color | |
|
16 | 16 | | Beetle PC-FX | NEC PC-FX | |
|
|
41 | 41 | | Caprice32 | Amstrad CPC | |
|
42 | 42 | | CDi 2015 | Philips CDi | |
|
43 | 43 | | ChaiLove | Game engine | A free, open-source framework used to make 2D games in ChaiScript |
|
44 |
| -| Citra | Nintendo 3DS | | |
| 44 | +| [Citra](../library/citra.md) | Nintendo 3DS | | |
45 | 45 | | Citra 2018 | Nintendo 3DS | |
|
46 |
| -| Citra Canary | Nintendo 3DS | Based on Citra development branch | |
| 46 | +| [Citra Canary](../library/citra_canary.md) | Nintendo 3DS | Based on Citra development branch | |
47 | 47 | | Craft | Game | A basic clone of the Minecraft sandbox game |
|
48 | 48 | | CrocoDS | Amstrad CPC | |
|
49 | 49 | | Cruzes | Game | (Further information required) |
|
50 | 50 | | Daphne | Arcade | |
|
51 |
| -| DeSmuME | Nintendo DS | | |
52 |
| -| DeSmuME 2015 | Nintendo DS | | |
| 51 | +| [DeSmuME](../library/desmume.md) | Nintendo DS | | |
| 52 | +| [DeSmuME 2015](../library/desmume_2015.md) | Nintendo DS | | |
53 | 53 | | DICE | Arcade | Pre-CPU games like Pong |
|
54 | 54 | | Dinothawr | Game engine | A push-the-block-in-a-straight-line puzzle game in the spirit of Kickle Cubicle |
|
55 | 55 | | DirectXbox | Xbox | |
|
56 |
| -| Dolphin | Nintendo GameCube/Wii | | |
| 56 | +| [Dolphin](../library/dolphin.md) | Nintendo GameCube/Wii | | |
57 | 57 | | DOSBox | DOS | |
|
58 | 58 | | DOSBox-core | DOS | Provides some improvements over the DOSBox-SVN trunk, including native MIDI support, cycle-accurate OPL3 (YMF262) emulation, MT-32 emulation and experimental 3dfx Voodoo support |
|
59 | 59 | | DOSBox-Pure | DOS | A port of DOSBox with a goal of simplicty and ease of use and gameplay. This core includes a streamlined workflow for launching games directly from ZIP archives with automated mapping of controls to gamepads and a native onscreen keyboard. |
|
60 | 60 | | DOSBox-SVN | DOS | This core is based on DOSBox-SVN trunk and allows on-the-fly configuration and different sync methods |
|
61 |
| -| [doukutsu-rs](../library/doukutsu-rs.md) | Game engine | An open-source reimplementation of the Cave Story engine compatible with all official (and some unofficial) releases of Cave Story | |
| 61 | +| [doukutsu-rs](../library/doukutsu-rs.md) | Game engine | An open-source reimplementation of the Cave Story engine compatible with all official (and some unofficial) releases of Cave Story | |
62 | 62 | | DuckStation | Sony PlayStation | |
|
63 | 63 | | Dungeon Crawl Stone Soup | Game | A preliminary port of the Dungeon Crawl Stone Soup strategy game |
|
64 | 64 | | EasyRPG | RPG Maker 2000/2003 | |
|
65 | 65 | | ECWolf | Game engine | A port of the Wolfenstein 3D engine to libretro |
|
66 | 66 | | EighyOne | Sinclair ZX 81 | |
|
67 | 67 | | Emux CHIP-8 | CHIP-8 | |
|
68 |
| -| Emux GB | Game Boy/Color | | |
69 |
| -| Emux NES | Nintendo NES/Famicom | | |
| 68 | +| [Emux GB](../library/emux_gb.md) | Game Boy/Color | | |
| 69 | +| [Emux NES](../library/emux_nes.md) | Nintendo NES/Famicom | | |
70 | 70 | | Emux SMS | Sega Master System | |
|
71 | 71 | | EmuSCV | Super Cassette Vision | |
|
72 | 72 | | Ep128emu | Enterprise 128 | |
|
|
78 | 78 | | FB Alpha 2012 CPS-3 | CPS-3 | |
|
79 | 79 | | FB Alpha 2012 Neo Geo | Neo Geo | |
|
80 | 80 | | FB Neo | Arcade/Console/various | Full list of supported systems: https://github.com/finalburnneo/FBNeo/wiki |
|
81 |
| -| FCEUmm | Nintendo NES/Famicom | | |
| 81 | +| [FCEUmm](../library/fceumm.md) | Nintendo NES/Famicom | | |
82 | 82 | | FFmpeg | Media player | A port of FFmpeg library which allows playback of a variety of audio and video formats |
|
83 | 83 | | fixGB | Game Boy/Color | |
|
84 | 84 | | fixNES | Nintendo NES/Famicom | |
|
|
91 | 91 | | Frodo | Commodore C64 | |
|
92 | 92 | | FS-UAE | Commodore Amiga | |
|
93 | 93 | | Fuse | Sinclair ZX Spectrum | |
|
94 |
| -| Gambatte | Game Boy/Color | | |
| 94 | +| [Gambatte](../library/gambatte.md) | Game Boy/Color | | |
95 | 95 | | Game Music Emu | Music player | A port of Game Music Emu which allows playback of a wide variety of video game music formats |
|
96 |
| -| Gearboy | Game Boy/Color | | |
| 96 | +| [Gearboy](../library/gearboy.md) | Game Boy/Color | | |
97 | 97 | | Gearcoleco | Coleco ColecoVision | |
|
98 | 98 | | Gearsystem | Sega MS/GG/SG-1000 | |
|
99 | 99 | | Genesis Plus GX | Sega MS/GG/MD/CD | |
|
100 | 100 | | Geolith | SNK Neo Geo AES/MVS | Highly accurate emulator for the Neo Geo AES and MVS Cartridge Systems |
|
101 |
| -| gpSP | Game Boy Advance | | |
| 101 | +| [gpSP](../library/gpsp.md) | Game Boy Advance | | |
102 | 102 | | Gong | Game | A clone of Pong written for libretro |
|
103 | 103 | | GW | Handheld Electronic | A simulator of various Game and Watch-style handheld electronic games |
|
104 | 104 | | Handy | Atari Lynx | |
|
|
124 | 124 | | MAME 2016 | Arcade/Console/various | (See MAME note) |
|
125 | 125 | | melonDS 2021 | Nintendo DS | |
|
126 | 126 | | melonDS DS | Nintendo DS/DSi | Enhanced remake of the melonDS core based on a newer version of the emulator. |
|
127 |
| -| Mesen | Nintendo NES/Famicom | | |
128 |
| -| Mesen-S | Nintendo SNES/SFC/Game Boy/Color | | |
| 127 | +| [Mesen](../library/mesen.md) | Nintendo NES/Famicom | | |
| 128 | +| [Mesen-S](../library/mesen-s.md) | Nintendo SNES/SFC/Game Boy/Color | | |
129 | 129 | | MESS 2015 | Multi (various) | (See MAME note) |
|
130 |
| -| Meteor | Game Boy Advance | | |
131 |
| -| mGBA | Game Boy Advance | | |
| 130 | +| [Meteor](../library/meteor.md) | Game Boy Advance | | |
| 131 | +| [mGBA](../library/mgba.md) | Game Boy Advance | | |
132 | 132 | | Microw8 | Game engine | A port of a WebAssembly based fantasy console to libretro |
|
133 | 133 | | Minivmac | Mac II | MacII variant of minivmac emulator |
|
134 | 134 | | mpv | Media player | An port of MPV media player to libretro |
|
|
140 | 140 | | Neko Project II | NEC PC-98 | |
|
141 | 141 | | Neko Project II Kai | NEC PC-98 | |
|
142 | 142 | | NeoCD | Neo Geo CD | |
|
143 |
| -| Nestopia | Nintendo NES/Famicom | | |
| 143 | +| [Nestopia](../library/nestopia.md) | Nintendo NES/Famicom | | |
144 | 144 | | nSide Balanced | Nintendo SNES/SFC/Game Boy/Color | |
|
145 | 145 | | Numero | TI-83 | A TI-83 Emulator for Libretro |
|
146 | 146 | | NXEngine | Game engine | An open-source reimplementation of the Cave Story / Doukutsu engine |
|
|
167 | 167 | | PuzzleScript | Game engine | A port of PuzzleScript, open source HTML5 puzzle game engine |
|
168 | 168 | | PX68k | Sharp X68000 | |
|
169 | 169 | | QUASI88 | NEC PC-8000/PC-8800 series | |
|
170 |
| -| QuickNES | Nintendo NES/Famicom | | |
| 170 | +| [QuickNES](../library/quicknes.md) | Nintendo NES/Famicom | | |
171 | 171 | | RACE | Neo Geo Pocket/Color | |
|
172 | 172 | | Redbook | Music player | A libretro core for playing back Redbook-formatted audio, such as commercial audio CDs |
|
173 | 173 | | REminiscence | Game engine | A port of the REminiscence engine, a reimplementation of the engine used by Delphine Software's Flashback |
|
174 | 174 | | Retro8 | Game engine | A port of the Retro8 open-source reimplementation of the PICO-8 fantasy console to libretro |
|
175 | 175 | | Rustation | Sony PlayStation | |
|
176 | 176 | | RVVM | RISC-V Virtual Machine | |
|
177 |
| -| SameBoy | Game Boy/Color | | |
| 177 | +| [SameBoy](../library/sameboy.md) | Game Boy/Color | | |
178 | 178 | | SameDuck | Mega Duck (Cougar Boy) | An adaptation of SameBoy to play Mega Duck games |
|
179 | 179 | | SAME CDI | Philips CDi | SAME CDi is a S(ingle) A(rcade) M(achine) E(mulator) for libretro, forked from MAME, which only includes the Philips CD-i driver |
|
180 | 180 | | [ScummVM](https://docs.libretro.com/library/scummvm/) | Game engine | A fork of the ScummVM adventure game engine ported to libretro |
|
|
200 | 200 | | UME 2015 | Arcade/Console/various | (See MAME note) |
|
201 | 201 | | Uzem | Uzebox | A port of Uzem, the official emulator for the Uzebox |
|
202 | 202 | | VaporSpec | Game engine | A virtual game platform with capabilities similar to 80s game consoles |
|
203 |
| -| VBA-M | Game Boy Advance | VisualBoy Advance-M is a active fork of VisualBoy Advance emulator | |
| 203 | +| [VBA-M](../library/vba_m.md) | Game Boy Advance | VisualBoy Advance-M is a active fork of VisualBoy Advance emulator | |
204 | 204 | | [VBA Next](https://docs.libretro.com/library/vba_next/) | Game Boy Advance | |
|
205 | 205 | | [vecx](https://docs.libretro.com/library/vecx/) | Vectrex | |
|
206 | 206 | | [VeMUlator](https://docs.libretro.com/library/vemulator/) | SEGA Visual Memory Unit | A port of VeMUlator, a SEGA Dreamcast VMU emulator originally developed for Android |
|
|
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