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feat: unreal engine mcp #32

@jeevanpillay

Description

@jeevanpillay

Unreal Engine MCP Server

Overview

Implement MCP server for Unreal Engine to enable AI-driven game development, level design, and interactive content creation workflows.

Technical Approach

  • Connection Method: Direct Python API integration via unreal module
  • Dependencies: Unreal Engine Python API, socket communication
  • Architecture: Follow Blender server pattern with UE-specific adaptations

Priority

  • Phase: 1 (High Priority)
  • Category: Game Development
  • Connection Method: Python API
  • Type: Feature

Key Features

  • Scene management (create/delete actors, query scene hierarchy)
  • Asset operations (import/export assets, manage content browser)
  • Transform controls (position, rotation, scale manipulation)
  • Blueprint integration (create/modify blueprint classes)
  • Rendering (camera controls, lighting setup, render pipeline)
  • Level editing (terrain modification, landscape tools)

Implementation Requirements

  • Follow BaseServer architecture pattern
  • Integrate with existing lightfast-mcp ecosystem
  • Support both stdio and streamable-http transports
  • Comprehensive error handling and logging
  • Security validation for all operations

Related Issues

Part of the broader creative applications integration roadmap for 40+ applications.

Labels

  • enhancement
  • game-development
  • phase-1

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