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multi: add new rbf coop close actor for RPC server fee bumps #9821
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In this commit, we add two new fundamental data structures: Future[T] and Promise[T]. A future is a response that might be ready at some point in the future. This is already a common pattern in Go, we just make a type safe wrapper around the typical operations: block w/ a timeout, add a call back for execution, pipeline the response to a new future. A promise is an intent to complete a future. Typically the caller receives the future, and the callee is able to complete the future using a promise.
In this commit, we add the actual Actor implementation. We define a series of types and interfaces, that in concert, describe our actor. An actor has some ID, a reference (used to send messages to it), and also a set of defined messages that it'll accept. An actor can be implemented using a simple function if it's stateless. Otherwise, a struct can implement the Receive method, and handle its internal message passing and state that way.
In this commit, we add the actor system (along with the receiptionist) and the router. An actor can be registered with the system, which allows other callers to locate it to send message to it via the receptionist. Custom routers can be created for when there're actors that rely on the same service key and also req+resp type. This can be used to implement something similar to a worker pool.
In this commit, we add a series of examples that show how the package can be used in the wild. They can be run as normal Example tests.
In this commit, we add a readme which serves as a general introduction to the pacakge, and also the motivation of the package. It serves as a manual for developers that may wish to interact with the package.
In this commit, we create a new rbfCloseActor wrapper struct. This will wrap the RPC operations to trigger a new RBF close bump within a new actor. In the next commit, we'll now register this actor, and clean up the call graph from the rpc server to this actor.
In this commit, we now register the rbfCloseActor when we create the rbf chan closer state machine. Now the RPC server no longer neesd to traverse a series of maps and pointers (rpcServer -> server -> peer -> activeCloseMap -> rbf chan closer) to trigger a new fee bump. Instead, it just creates the service key that it knows that the closer can be reached at, and sends a message to it using the returned actorRef/router. We also hide additional details re the various methods in play, as we only care about the type of message we expect to send and receive.
In this commit, we implement the actor.ActorBehavior interface for StateMachine. This enables the state machine executor to be registered as an actor, and have messages be sent to it via a unique ServiceKey that a concrete instance will set.
This can be used to allow any system to send a message to the RBF chan closer if it knows the proper service key. In the future, we can use this to redo the msgmux.Router in terms of the new actor abstractions.
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In this PR, we create a new rbfCloseActor wrapper struct. This will
wrap the RPC operations to trigger a new RBF close bump within a new
actor. In the next commit, we'll now register this actor, and clean up
the call graph from the rpc server to this actor.
We then register the rbfCloseActor when we create the rbf
chan closer state machine. Now the RPC server no longer neesd to
traverse a series of maps and pointers (rpcServer -> server -> peer ->
activeCloseMap -> rbf chan closer) to trigger a new fee bump.
Instead, it just creates the service key that it knows that the closer
can be reached at, and sends a message to it using the returned
actorRef/router. We also hide additional details re the various methods
in play, as we only care about the type of message we expect to send and
receive.
Along the way we add some helper types to enable any
protofsm
statemachine to function as an actor in this framework.
Depends on #9820