You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
- flip the Y coord to be consistent with other INF, and easier for mappers to understand (positive = up)
- the player ypos and yaw also need to be transformed to the teleporter's values
Also re-instate commented out code that changes automap layer after teleporting
fixed16_16 dstPosY = -floatToFixed16(strtof(s_infArg1, &endPtr));// TFE: the sign of the Y position is flipped for consistency with other INF (so positive = up)
0 commit comments