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ifeldshteyn
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Implementing mod overrides

}
s_flatLighting = JFALSE;
s_nightvisionActive = JFALSE;
// Note: I am not sure why this is there but it overrides all player settings
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Vanilla often set things to the same setting in multiple places. If it is not needed, it can be removed.

s_batteryPower = (batteryPower * batteryPowerPercent) / 100;
}

// Note - this doesn't check if the weapon is is in the inventory!
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Nickpick: is is

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"is is" is no more.

@luciusDXL luciusDXL merged commit a8f4586 into luciusDXL:master Oct 25, 2024
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3 participants