Add ability to disable player movement/rotation/fire via scripting #517
+130
−27
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The motive of this is to support the feature I am creating which allows the camera (eye) to be switched between the player object and other objects.
I want to be able to stop the player from moving while (for example) a cinematic sequence is playing and the eye is elsewhere.
I've allowed separate control over movement, rotation and firing so that modders can have fine-tuned control. Someone might want to suppress firing while still allowing movement, and so on.