-
Notifications
You must be signed in to change notification settings - Fork 77
Colors POC #542
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
ifeldshteyn
wants to merge
10
commits into
luciusDXL:master
Choose a base branch
from
ifeldshteyn:colors
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Colors POC #542
Changes from all commits
Commits
Show all changes
10 commits
Select commit
Hold shift + click to select a range
6683eb5
Fix for remaster darkpilo.cfg which is not located in the game folder.
Karjala22 85b2194
Add for linux compatibility
Karjala22 d3ed1cb
Update Linux pathing.
Karjala22 8241d5f
fix for nix paths
Karjala22 1babf91
change the path path based on testing on proton.
Karjala22 f7a999c
Merge branch 'luciusDXL:master' into master
ifeldshteyn 551c56b
Add Color Mapping POC.
Karjala22 40a39ee
Color undiscovered walls a different color
Karjala22 46e3598
Add another sector mode
Karjala22 2116f97
Fix for triggers breaking automap colors.
Karjala22 File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I don't really like the idea of doing value lookups by string for every wall when drawing a map. I think there should be a table that is directly indexed that is filled out based on the settings instead.