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Pull requests: luciusDXL/TheForceEngine

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Pull requests list

Support logic scriptcall variables in editor
#596 opened Apr 1, 2026 by jerethk Contributor Loading…
Undo / redo for LevelNotes
#595 opened Feb 28, 2026 by acpushbutton Contributor Loading…
Set the game settings to be collapsible so the menu is not too busy.
#594 opened Feb 24, 2026 by ifeldshteyn Contributor Loading…
MINGW: Fix error of use of deleted function
#593 opened Feb 15, 2026 by carlo-bramini Loading…
TD & Mine animation fix
#592 opened Feb 15, 2026 by jerethk Contributor Loading…
Allow non 64x64 textures on floor and ceiling in floating point renderer
#591 opened Feb 11, 2026 by jerethk Contributor Loading…
Add remastered OGV cutscene playback with MIDI music sync
#587 opened Feb 2, 2026 by elliotttate Loading…
5 tasks
Colors POC
#542 opened Jun 7, 2025 by ifeldshteyn Contributor Loading…
Adding rotate 180 option for purple.
#466 opened Nov 7, 2024 by ifeldshteyn Contributor Loading…
Mod Download Enhancement
#460 opened Oct 21, 2024 by ifeldshteyn Contributor Draft
Use mac data
#361 opened Oct 13, 2023 by stephengeorgewest Loading…
11 of 19 tasks
When saving, write the save to a temporary file first
#311 opened Aug 12, 2023 by kevinfoley Contributor Loading…
New debugging features
#287 opened Jul 8, 2023 by kevinfoley Contributor Loading…
Big endian fixes
#282 opened Jul 2, 2023 by BSzili Loading…
Move from critical section to SRWLocks
#117 opened Jun 18, 2022 by santagada Loading…
Separating weapon wave from head wave...
#110 opened Jan 12, 2022 by ExtraDrowsy Loading…
ProTip! Updated in the last three days: updated:>2026-04-13.