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This repository was archived by the owner on May 5, 2020. It is now read-only.
This repository was archived by the owner on May 5, 2020. It is now read-only.

Implement the OpenGL 3.2 device #9

@luciusDXL

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@luciusDXL

The 3.2 device is currently a stub and needs to be implemented. However the 2.0 device will be perfectly adequate for the Beta 1 release - since it will only support software rendering.

This is being assigned to "Beta 2" to coincide with hardware rendering support.

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