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bugSomething isn't workingSomething isn't working
Description
What happened?
Component is not being set dirty after change of selected class using SubclassSelector.
I am using TriInspector attributes (like ValidateInputAttribute, InfoBoxAttribute) that are dynamically add useful info in an inspector. However, when used with SubclassSelector (+ SerializeReference), there is no redrawing happen. And when SubclassSelector is removed, everything works fine.
Package Version
1.6.1
Unity Version
6000.2.6f2
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bugSomething isn't workingSomething isn't working