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This repository was archived by the owner on Apr 14, 2022. It is now read-only.
This repository was archived by the owner on Apr 14, 2022. It is now read-only.

Tick Number as Timestamp #2

@malicean

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@malicean

As the current synchronized time system stands, it notates time in seconds using floating points. This causes many conversion and comparison problems because of the nature of floating points.

An integer tick offset could be used instead of a floating point clock offset to notate a timestamp. If the floating point representation is required, the current tick could easily be converted to a time using the fixed tick delta time.

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APIThis change affects the join system or the game loop. Cannot be released as a revision.enhancementNew feature or request

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