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README.md
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**netcode** is a secure client/server protocol built on top of UDP.
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+It's built for use by real-time multiplayer games, which need a connection oriented protocol but without the head of line blocking of TCP.
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+
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-It has the following features:
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+netcode has the following features:
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* Secure client connection with connect tokens
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* Client slot system where each client is assigned a client index on connect
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* Encrypted and signed packets
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-and protects your game server from:
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+It protects your game server from:
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* Zombie clients
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* Packet sniffing
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