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README.md

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# netcode
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**netcode** is a secure connection-based client/server protocol built on top of UDP.
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**netcode** is a secure client/server protocol built on top of UDP.
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![connections](https://github.com/mas-bandwidth/netcode/assets/696656/20d3d933-228f-4119-b136-7e9dae43ff33)
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It's intended for use by real-time multiplayer games, which need a connection oriented protocol but without the head of line blocking of TCP.
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It has the following features:
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![connetion 2](https://github.com/user-attachments/assets/5c7e0c9b-17b6-4e84-a57b-13bdb55a9978)
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netcode has the following features:
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* Secure client connection with connect tokens
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* Client slot system where each client is assigned a client index on connect
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* Encrypted and signed packets
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and protects your game server from:
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It protects your game server from:
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* Zombie clients
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* Packet sniffing

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