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Update README.md
Signed-off-by: Glenn Fiedler <glenn@networknext.com>
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README.md

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@@ -16,7 +16,7 @@ The problem is that UDP doesn't provide any concept of connection, so you want t
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The netcode server manages n slots for clients to connect to, while providing security features like encrypted and signed packets, protection against packet replay attacks, and a novel 'connect token' system that only allows authenticated clients to connect to your server.
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Building and testing all these features yourself on top of UDP is complex and error prone, and frankly take a lot of time to do properly, so if you are thinking of building your own game network protocol from scratch, netcode can be a really good starting point and save you a lot of time.
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Building and testing all these features yourself on top of UDP is complex and error prone, and frankly take a lot of time to do properly, so if you are thinking of building your own game network protocol from scratch, netcode can be a good starting point and save you a lot of time.
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# Features
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