A tiny PSP Media Engine library to run code over the ME
main.cpp
serves as a sample that runs a counter over the Media Engine.
To use this library, you could include a compiled version of LibPspExploit
with its header files in the vendor
directory. Use the latest version provided in the repository's release section.
Alternatively, you could place the .c
files related to LibPspExploit
directly in the vendor
folder. Just use make clean; make
to compile the project in both cases.
This project wouldn't have been possible without the resources from the PSP homebrew community, which served as valuable sources of knowledge.
Thanks to crazyc from ps2dev.org, without whom the use of the Media Engine in the community would be far more difficult.
Thanks to qwikrazor87
, Davee
, CelesteBlue
and Acid_Snake
for LibPspExploit
Thanks to all developers and contributors who have kept the scene alive and to those who continue to do so.
m-c/d