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First demo using the primary DMAC of the VME/DSP over the PSP's Media Engine, transferring data betwen DSP buffers and main memory

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Making Transfers Using VME/DSP General DMAC

This sample is a first demonstration of transferring data from main memory to VME/DSP internal 24-bit buffers, performed by the Media Engine itself. The data is then modified and sent back to main memory to be displayed.

Requirements

Run ./build.sh from a bash shell.

Special Thanks To

The whole psp homebrew community, for being an invaluable source of knowledge.

resources:

m-c/d

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First demo using the primary DMAC of the VME/DSP over the PSP's Media Engine, transferring data betwen DSP buffers and main memory

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