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Hi @merlos ,
I encountered a crash with MapCache while testing my app.
Reproduction
- Make sure cache is at capacity (e.g. 100MB)
- Scroll the map constantly for 10 sec
Then controlCapacity
function constantly delete files, which is expected. However, memory usage is growing quickly without pausing, eventually leading to a crash. It's easily reproducible.
Below is a screenshot.
First peak did not lead to crash. It's because there are not enough new tiles flushing out old ones (i.e. did not scroll the map long enough). Second peak crashed.
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