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@Txus5012 don't you have problems with lack of permissions for actors if one of them is not GM? I have my own implementation, with additional remove condition on move https://github.com/silentmark/wfrp4e-pl-addons/blob/main/scripts/auto-engaged.mjs |
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If both actors are owned by players, I see. I wouldn't remove it on move, because they can still move around their opponent (or at least many GMs understand so). |
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This part is being handled |
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Adds a setting to allow the automatic addition of the Engaged effect after a melee attack (weapon or trait). It is added after resolving the opposed test.
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