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doc: update readme to explain changes of v0.1.1
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README.md

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@@ -11,7 +11,7 @@ See the example scene on `addons/simple-gui-transitions/example` to see it in ac
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[Download it on Godot Asset Library](https://godotengine.org/asset-library/asset/1613)
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## Project Settings
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As of version v0.1.0 onwards the global transitions settings can be set on `Project Settings > GUI Transitions > Config`.
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As of version v0.1.0 onwards the default transition settings can be set on `Project Settings > GUI Transitions > Config`.
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Those settings will be applied on top of any default property on the node `GuiTransition`. This is useful to increase or decrease the speed of transitions on the whole project, for example. See each property description below.
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## Node `GuiTransition`
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- Scale vertical, horizontal and both
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#### Duration
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The total animation duration in seconds, no matter how many controls will be animated.
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The total animation duration in seconds. A negative value such as the default `-0.01` will make the transition use the default value set in Project Settings.
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#### Delay
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Delay ratio between transitions for each node contained in `Group` or `Controls`.
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The default value is `0.5`.
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- A negative value such as the default `-0.01` will make the transition use the default value set in Project Settings.
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- A delay of `0.0` means no delay, that is, all controls will start and finish their animations at the same time.
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- A delay of `1.0` will make each control wait for the previous one to finish its animation to start its own.
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- A delay between `0.0` and `1.0` will make controls intertwine animations, giving a smoother effect.

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