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fix: export unity package to assets folder #68

fix: export unity package to assets folder

fix: export unity package to assets folder #68

GitHub Actions / playmode Test Results completed Mar 24, 2025 in 0s

✅ playmode Test Results - 258/258 - Passed in 2.122s

✅ playmode-results.xml - 258/258 - Passed in 2.122s

Details

✅ playmode-results.xml - 258/258 - Passed in 2.122s
  • ✅ MyGameDevTools.SceneLoading.Tests.LoadingBehaviorTests - 2/2 - Passed in 0.018s
    • AutomaticTriggers - Passed in 0.017s
    • ManualTriggers - Passed in 0.002s
  • ✅ MyGameDevTools.SceneLoading.Tests.LoadingFaderTests - 1/1 - Passed in 0.801s
    • FadeInOut - Passed in 0.801s
  • ✅ MyGameDevTools.SceneLoading.Tests.LoadingFeedbackTests - 2/2 - Passed in 0.047s
    • SliderFeedback - Passed in 0.016s
    • TextFeedback - Passed in 0.030s
  • ✅ MyGameDevTools.SceneLoading.Tests.LoadingProgressTests - 2/2 - Passed in 0.002s
    • Progress_Test - Passed in 0.002s
    • SetState_Test - Passed in 0.000s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManager_CancellationTests.Cancellation_DuringLoad - 12/12 - Passed in 0.101s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.022s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.048s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Cancellation_DuringLoad(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManager_CancellationTests.Cancellation_DuringUnload - 12/12 - Passed in 0.052s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.008s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Cancellation_DuringUnload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManager_DisposeTests.Dipose_DuringUnload - 12/12 - Passed in 0.042s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Dipose_DuringUnload(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManager_DisposeTests.Dispose_DuringLoad - 12/12 - Passed in 0.033s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Dispose_DuringLoad(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManager_DisposeTests.Dispose_DuringTransition - 18/18 - Passed in 0.058s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.007s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.004s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.003s
    • Dispose_DuringTransition(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager],MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManager_DisposeTests.Dispose_Simple - 1/1 - Passed in 0.001s
    • Dispose_Simple(System.Func`1[MyGameDevTools.SceneLoading.ISceneManager]) - Passed in 0.001s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.EmptyState - 1/1 - Passed in 0.001s
    • EmptyState(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.001s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.GetActiveScene_Empty - 1/1 - Passed in 0.001s
    • GetActiveScene_Empty(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.001s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.GetActiveScene_Valid - 1/1 - Passed in 0.005s
    • GetActiveScene_Valid(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.GetLoadedSceneAt_IndexError - 1/1 - Passed in 0.004s
    • GetLoadedSceneAt_IndexError(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.004s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.GetLoadedSceneByName_Invalid - 1/1 - Passed in 0.001s
    • GetLoadedSceneByName_Invalid(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.001s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.GetLoadedSceneByName_Valid - 1/1 - Passed in 0.003s
    • GetLoadedSceneByName_Valid(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load - 12/12 - Passed in 0.046s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_AssetReference - 2/2 - Passed in 0.013s
    • Load_AssetReference(MyGameDevTools.SceneLoading.CoreSceneManager,-1) - Passed in 0.006s
    • Load_AssetReference(MyGameDevTools.SceneLoading.CoreSceneManager,1) - Passed in 0.007s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_ByInfo_UnloadByIndex - 2/2 - Passed in 0.005s
    • Load_ByInfo_UnloadByIndex(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'sceneA') - Passed in 0.003s
    • Load_ByInfo_UnloadByIndex(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'Assets/_test/sceneA.unity') - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_ByInfo_UnloadByName - 2/2 - Passed in 0.005s
    • Load_ByInfo_UnloadByName(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'sceneA') - Passed in 0.003s
    • Load_ByInfo_UnloadByName(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'Assets/_test/sceneA.unity') - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_ByInfo_UnloadByPath - 2/2 - Passed in 0.005s
    • Load_ByInfo_UnloadByPath(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'sceneA') - Passed in 0.003s
    • Load_ByInfo_UnloadByPath(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'Assets/_test/sceneA.unity') - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_ByInfo_UnloadByScene - 4/4 - Passed in 0.010s
    • Load_ByInfo_UnloadByScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'sceneA') - Passed in 0.003s
    • Load_ByInfo_UnloadByScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'Assets/_test/sceneA.unity') - Passed in 0.003s
    • Load_ByInfo_UnloadByScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with index '1') - Passed in 0.003s
    • Load_ByInfo_UnloadByScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with addressable address 'sceneA') - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_Addressable_ByAddress - 1/1 - Passed in 0.003s
    • Load_Extension_Addressable_ByAddress(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_Addressable_ByAddress_Multiple - 1/1 - Passed in 0.007s
    • Load_Extension_Addressable_ByAddress_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.007s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_Addressable_ByAssetReference - 1/1 - Passed in 0.003s
    • Load_Extension_Addressable_ByAssetReference(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_Addressable_ByAssetReference_Multiple - 1/1 - Passed in 0.006s
    • Load_Extension_Addressable_ByAssetReference_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_ByIndex - 1/1 - Passed in 0.003s
    • Load_Extension_ByIndex(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_ByIndex_Multiple - 1/1 - Passed in 0.006s
    • Load_Extension_ByIndex_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_ByName - 1/1 - Passed in 0.003s
    • Load_Extension_ByName(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Extension_ByName_Multiple - 1/1 - Passed in 0.006s
    • Load_Extension_ByName_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_NotInBuild - 1/1 - Passed in 0.005s
    • Load_NotInBuild(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Progress - 12/12 - Passed in 0.043s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load_Progress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Load_Stress - 12/12 - Passed in 0.056s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.008s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.009s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.009s
    • Load_Stress(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.009s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.SetActive_NotThroughmanager - 1/1 - Passed in 0.006s
    • SetActive_NotThroughmanager(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition - 18/18 - Passed in 0.130s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.005s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.007s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.007s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.004s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.005s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.005s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.004s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.005s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.006s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.005s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.006s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.009s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.008s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.014s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.011s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,null) - Passed in 0.009s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'sceneC') - Passed in 0.010s
    • Transition(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters,Scene with name/path 'loading') - Passed in 0.009s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_Addressable_ByAddress - 1/1 - Passed in 0.006s
    • Transition_Extension_Addressable_ByAddress(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_Addressable_ByAddress_Multiple - 1/1 - Passed in 0.009s
    • Transition_Extension_Addressable_ByAddress_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.009s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_Addressable_ByAssetReference - 1/1 - Passed in 0.006s
    • Transition_Extension_Addressable_ByAssetReference(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_Addressable_ByAssetReference_Multiple - 1/1 - Passed in 0.010s
    • Transition_Extension_Addressable_ByAssetReference_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.010s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_ByIndex - 1/1 - Passed in 0.006s
    • Transition_Extension_ByIndex(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_ByIndex_Multiple - 1/1 - Passed in 0.008s
    • Transition_Extension_ByIndex_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.008s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_ByName - 1/1 - Passed in 0.006s
    • Transition_Extension_ByName(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_Extension_ByName_Multiple - 1/1 - Passed in 0.009s
    • Transition_Extension_ByName_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.009s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Transition_NoSourceScene - 12/12 - Passed in 0.044s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'sceneA',null) - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'sceneA',Scene with name/path 'sceneC') - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'sceneA',Scene with name/path 'loading') - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'Assets/_test/sceneA.unity',null) - Passed in 0.003s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'Assets/_test/sceneA.unity',Scene with name/path 'sceneC') - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with name/path 'Assets/_test/sceneA.unity',Scene with name/path 'loading') - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with index '1',null) - Passed in 0.003s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with index '1',Scene with name/path 'sceneC') - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with index '1',Scene with name/path 'loading') - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with addressable address 'sceneA',null) - Passed in 0.003s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with addressable address 'sceneA',Scene with name/path 'sceneC') - Passed in 0.004s
    • Transition_NoSourceScene(MyGameDevTools.SceneLoading.CoreSceneManager,Scene with addressable address 'sceneA',Scene with name/path 'loading') - Passed in 0.004s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload - 12/12 - Passed in 0.045s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Unload(MyGameDevTools.SceneLoading.CoreSceneManager,MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_AssetReference - 1/1 - Passed in 0.005s
    • Unload_AssetReference(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_Addressable_ByAddress - 1/1 - Passed in 0.004s
    • Unload_Extension_Addressable_ByAddress(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.004s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_Addressable_ByAddress_Multiple - 1/1 - Passed in 0.006s
    • Unload_Extension_Addressable_ByAddress_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_Addressable_ByAssetReference - 1/1 - Passed in 0.004s
    • Unload_Extension_Addressable_ByAssetReference(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.004s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_Addressable_ByAssetReference_Multiple - 1/1 - Passed in 0.006s
    • Unload_Extension_Addressable_ByAssetReference_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_ByIndex - 1/1 - Passed in 0.004s
    • Unload_Extension_ByIndex(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.004s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_ByIndex_Multiple - 1/1 - Passed in 0.005s
    • Unload_Extension_ByIndex_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_ByName - 1/1 - Passed in 0.003s
    • Unload_Extension_ByName(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_ByName_Multiple - 1/1 - Passed in 0.005s
    • Unload_Extension_ByName_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_Extension_ByScene_Multiple - 1/1 - Passed in 0.006s
    • Unload_Extension_ByScene_Multiple(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests.Unload_NotLoaded - 1/1 - Passed in 0.002s
    • Unload_NotLoaded(MyGameDevTools.SceneLoading.CoreSceneManager) - Passed in 0.002s
  • ✅ MyGameDevTools.SceneLoading.Tests.SceneManagerTests - 3/3 - Passed in 0.008s
    • Constructor_AddLoadedScenes - Passed in 0.003s
    • Constructor_InitializationScenes - Passed in 0.003s
    • InitializationScene_Unload - Passed in 0.003s
  • ✅ MyGameDevTools.SceneLoading.Tests.StaticSceneManager_Tests.Load - 12/12 - Passed in 0.047s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.002s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
    • Load(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.006s
  • ✅ MyGameDevTools.SceneLoading.Tests.StaticSceneManager_Tests.Transition - 6/6 - Passed in 0.035s
    • Transition(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Transition(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Transition(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Transition(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Transition(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.010s
    • Transition(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.008s
  • ✅ MyGameDevTools.SceneLoading.Tests.StaticSceneManager_Tests.Unload - 12/12 - Passed in 0.043s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.004s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.003s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
    • Unload(MyGameDevTools.SceneLoading.SceneParameters) - Passed in 0.005s
  • ✅ MyGameDevTools.SceneLoading.Tests.StaticSceneManager_Tests - 26/26 - Passed in 0.130s
    • InitialStateTest - Passed in 0.002s
    • Load_Extension_Addressable_ByAddress - Passed in 0.003s
    • Load_Extension_Addressable_ByAddress_Multiple - Passed in 0.006s
    • Load_Extension_Addressable_ByAssetReference - Passed in 0.003s
    • Load_Extension_Addressable_ByAssetReference_Multiple - Passed in 0.006s
    • Load_Extension_ByIndex - Passed in 0.003s
    • Load_Extension_ByIndex_Multiple - Passed in 0.005s
    • Load_Extension_ByName - Passed in 0.003s
    • Load_Extension_ByName_Multiple - Passed in 0.005s
    • Transition_Extension_Addressable_ByAddress - Passed in 0.006s
    • Transition_Extension_Addressable_ByAddress_Multiple - Passed in 0.009s
    • Transition_Extension_Addressable_ByAssetReference - Passed in 0.006s
    • Transition_Extension_Addressable_ByAssetReference_Multiple - Passed in 0.009s
    • Transition_Extension_ByIndex - Passed in 0.006s
    • Transition_Extension_ByIndex_Multiple - Passed in 0.007s
    • Transition_Extension_ByName - Passed in 0.006s
    • Transition_Extension_ByName_Multiple - Passed in 0.008s
    • Unload_Extension_Addressable_ByAddress - Passed in 0.003s
    • Unload_Extension_Addressable_ByAddress_Multiple - Passed in 0.005s
    • Unload_Extension_Addressable_ByAssetReference - Passed in 0.003s
    • Unload_Extension_Addressable_ByAssetReference_Multiple - Passed in 0.005s
    • Unload_Extension_ByIndex - Passed in 0.003s
    • Unload_Extension_ByIndex_Multiple - Passed in 0.004s
    • Unload_Extension_ByName - Passed in 0.003s
    • Unload_Extension_ByName_Multiple - Passed in 0.005s
    • Unload_Extension_ByScene_Multiple - Passed in 0.005s