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Description
When there are 230-250+ players on one tile, the game starts to de-load players causing the plugin to falsely claim that the target isn't being splashed any longer. I assume the game does this to help with server strain. This has been happening every day for the last few months, for extended periods of time, causing people to complain about the plugin spamming about the splasher being idle.
One solution I can think of is to detect how many players are in the vicinity and if there are more than 220, have the plugin disable this notification. It could then just retain the last known splasher in the info box. Other than that, maybe just turn off the notification off by default. It would be nice if it still retained the splasher information in the info box though.
Thank you!!!