@@ -253,7 +253,7 @@ export class SeveranceMaterials {
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"Attempting to load vertex shader from src/shaders/common/vertex.glsl"
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) ;
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commonVertexShader = await this . _loadShaderFile (
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- "./src/shaders/common/vertex.glsl "
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+ "./src/shaders/common/vertex.txt "
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) ;
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console . log ( "Successfully loaded vertex shader" ) ;
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} catch ( e ) {
@@ -271,7 +271,7 @@ export class SeveranceMaterials {
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"Attempting to load wall shader from src/shaders/wall.glsl"
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) ;
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wallFragmentShader = await this . _loadShaderFile (
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- "./src/shaders/wall.glsl "
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+ "./src/shaders/wall.txt "
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) ;
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console . log ( "Successfully loaded wall shader" ) ;
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console . log (
@@ -303,7 +303,7 @@ export class SeveranceMaterials {
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"Attempting to load corridor shader from src/shaders/corridor.glsl"
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) ;
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corridorFragmentShader = await this . _loadShaderFile (
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- "./src/shaders/corridor.glsl "
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+ "./src/shaders/corridor.txt "
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) ;
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console . log ( "Successfully loaded corridor shader" ) ;
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} catch ( e ) {
@@ -413,7 +413,7 @@ export class SeveranceMaterials {
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// Load wall shaders
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let wallVertexShader ;
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try {
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- wallVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.glsl ' ) ;
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+ wallVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.txt ' ) ;
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console . log ( 'Successfully loaded wall vertex shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load wall vertex shader:' , error ) ;
@@ -422,7 +422,7 @@ export class SeveranceMaterials {
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let wallFragmentShader ;
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try {
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- wallFragmentShader = await this . _loadShaderFile ( './src/shaders/wall.glsl ' ) ;
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+ wallFragmentShader = await this . _loadShaderFile ( './src/shaders/wall.txt ' ) ;
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console . log ( 'Successfully loaded wall fragment shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load wall fragment shader:' , error ) ;
@@ -461,7 +461,7 @@ export class SeveranceMaterials {
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// Load corridor shaders
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let corridorVertexShader ;
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try {
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- corridorVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.glsl ' ) ;
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+ corridorVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.txt ' ) ;
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console . log ( 'Successfully loaded corridor vertex shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load corridor vertex shader:' , error ) ;
@@ -470,7 +470,7 @@ export class SeveranceMaterials {
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let corridorFragmentShader ;
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try {
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- corridorFragmentShader = await this . _loadShaderFile ( './src/shaders/corridor.glsl ' ) ;
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+ corridorFragmentShader = await this . _loadShaderFile ( './src/shaders/corridor.txt ' ) ;
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console . log ( 'Successfully loaded corridor fragment shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load corridor fragment shader:' , error ) ;
@@ -510,15 +510,15 @@ export class SeveranceMaterials {
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// --- Add Tim Rodenbröker-inspired corridor wall shader ---
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let corridorWallVertexShader ;
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try {
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- corridorWallVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.glsl ' ) ;
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+ corridorWallVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.txt ' ) ;
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console . log ( 'Successfully loaded corridor wall vertex shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load corridor wall vertex shader:' , error ) ;
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throw error ;
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}
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let corridorWallFragmentShader ;
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try {
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- corridorWallFragmentShader = await this . _loadShaderFile ( './src/shaders/corridor_wall.glsl ' ) ;
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+ corridorWallFragmentShader = await this . _loadShaderFile ( './src/shaders/corridor_wall.txt ' ) ;
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console . log ( 'Successfully loaded corridor wall fragment shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load corridor wall fragment shader:' , error ) ;
@@ -555,15 +555,15 @@ export class SeveranceMaterials {
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// --- Add Twin Peaks-inspired zigzag corridor floor shader ---
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let corridorFloorVertexShader ;
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try {
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- corridorFloorVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.glsl ' ) ;
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+ corridorFloorVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.txt ' ) ;
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console . log ( 'Successfully loaded corridor floor vertex shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load corridor floor vertex shader:' , error ) ;
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throw error ;
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}
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let corridorFloorFragmentShader ;
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try {
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- corridorFloorFragmentShader = await this . _loadShaderFile ( './src/shaders/corridor_floor.glsl ' ) ;
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+ corridorFloorFragmentShader = await this . _loadShaderFile ( './src/shaders/corridor_floor.txt ' ) ;
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console . log ( 'Successfully loaded corridor floor fragment shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load corridor floor fragment shader:' , error ) ;
@@ -595,15 +595,15 @@ export class SeveranceMaterials {
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// --- Dreamy Night Sky Shader ---
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let skyVertexShader ;
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try {
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- skyVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.glsl ' ) ;
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+ skyVertexShader = await this . _loadShaderFile ( './src/shaders/common/vertex.txt ' ) ;
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console . log ( 'Successfully loaded sky vertex shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load sky vertex shader:' , error ) ;
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throw error ;
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}
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let skyFragmentShader ;
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try {
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- skyFragmentShader = await this . _loadShaderFile ( './src/shaders/sky_night_dreamy.glsl ' ) ;
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+ skyFragmentShader = await this . _loadShaderFile ( './src/shaders/sky_night_dreamy.txt ' ) ;
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console . log ( 'Successfully loaded dreamy night sky fragment shader' ) ;
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} catch ( error ) {
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console . error ( 'Failed to load dreamy night sky fragment shader:' , error ) ;
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