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Add docs for clipping planes tool #10251
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Original file line number | Diff line number | Diff line change | ||||||||||||||||||
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@@ -74,6 +74,10 @@ The following tools are provided at the top of the 3D map view panel: | |||||||||||||||||||
* :guilabel:`Set 3D scene on 2D map view`: allows to clip the 3D scene | ||||||||||||||||||||
and display only the terrain and features intersecting an extent drawn on the 2D map canvas. | ||||||||||||||||||||
More options are available in the :ref:`General configuration <scene_extent>` tab. | ||||||||||||||||||||
* |editCut| :sup:`Cross Section Tool` creates a cross section in 3D scene by defining a line on the terrain. | ||||||||||||||||||||
Click to set the start point, move the mouse to define the line direction | ||||||||||||||||||||
and click again to set the end point. Press :kbd:`Esc` or right-click to reset the selection. | ||||||||||||||||||||
* Use |editCutDisabled| :sup:`Disable Cross Section` to remove the cross section. | ||||||||||||||||||||
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* |editCut| :sup:`Cross Section Tool` creates a cross section in 3D scene by defining a line on the terrain. | |
Click to set the start point, move the mouse to define the line direction | |
and click again to set the end point. Press :kbd:`Esc` or right-click to reset the selection. | |
* Use |editCutDisabled| :sup:`Disable Cross Section` to remove the cross section. | |
* |editCut| :sup:`Cross Section Tool` creates a cross section in 3D scene by defining a line on the terrain in the 2D map canvas. | |
Click to set the start point, move the mouse to define the line direction | |
and click again to set the end point. You can adjust the size of the section by moving the mouse after selecting the start and end points. | |
Press :kbd:`Esc` or right-click to reset the selection. | |
* Use |editCutDisabled| :sup:`Disable Cross Section` to remove the cross section. |
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Do you define a line or an area, an area that acts like a cropping tool of the scene?
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Well, technically it goes through 2 steps: defining a line and then moving the mouse so it will create an area where you can adjust the size. Maybe rewording it like "by defining an area on the terrain in the 2D map canvas." would make more sense?