[<Ray component: Core|RLlib|etc...>] Different Resources for parallel trials #52540
Labels
enhancement
Request for new feature and/or capability
gpu
GPU related issues
triage
Needs triage (eg: priority, bug/not-bug, and owning component)
tune
Tune-related issues
usability
Description
Some days ago I published this Issue #52464 and I was wondering how difficult it would be to implement.
I someone wants to try, let me know.
Use case
I would love to be able to use different resources for parallel trials when tuning (e.g. 2 trials running in parallel; 1st trial uses 8 CPUs while 2nd trial uses 1 GPU) and hopefully end up having Ultralytics wrapper for YOLO use it!
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