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Fixes #53
The above 2 sections of code were not used. And after commenting them out, the issue was solved. I guess this issue was caused by setting a parent element's width to its child element's width.
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plasmoid/contents/ui/Spectrum.qml

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@@ -132,6 +132,7 @@ Item{
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}
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}
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/*
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ShaderEffectSource {
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id:glDFTSES
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width: glDFTSE.width
@@ -165,6 +166,7 @@ Item{
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}
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}
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}
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*/
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readonly property bool loadImageShaderSource: shaderSourceReader.image_shader_source.trim().length>0
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readonly property bool loadBufferShaderSource: shaderSourceReader.buffer_shader_source.trim().length>0
@@ -233,10 +235,12 @@ Item{
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if(cfg.glDFT){
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/*
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waveBufferSE.newWave=imgsReady.w;
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waveBufferSES.scheduleUpdate();
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glDFTSES.scheduleUpdate();
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mainSE.iChannel1=glDFTSES;
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*/
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}else{
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mainSE.iChannel0=imgsReady.w;
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mainSE.iChannel1=imgsReady.s;

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