Switching the up axis in Rerun is currently done via [ViewCoordinates](https://rerun.io/docs/reference/types/archetypes/view_coordinates). Supporting up-axis changes requires extra work in mesh importers to either emit `ViewCoordinates`. Until then, meshes must be manually reoriented.
Switching the up axis in Rerun is currently done via ViewCoordinates.
Supporting up-axis changes requires extra work in mesh importers to either emit
ViewCoordinates. Until then, meshes must be manually reoriented.