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|CelMod| is a fully customized building experience, and extra features to enhance the standard gameplay.

Latest release is 2.1.4, current working version is 3.x.

Built against SourceMod 1.12.0-git7198 and Metamod: Source 1.12.0-git1219.

This plugin uses Updater to update its files, and is required. This plugin uses More Colors for the text color, and StudioHdr for advanced model information. It is required if you want to recompile the plugin.

Installation

Extract the zip file into your server directory with SourceMod and Metamod: Source installed.

Commands

Command Description Aliases Type Extra
+copy/-copy Starts copying and moving the prop you are looking at. None Client
+move/-move Starts moving the prop you are looking at. None Client
v_alpha Changes the transparency on the prop you are looking at. v_amt Client
v_ammo Creates a ammo bit that will give ammo when the player touches it. None Client
v_ammocrate Creates a ammo crate bit that will give ammo to the player. None Client
v_autobuild Stacks props on the x, y and z axis. None Admin
v_axis Creates a marker to the player showing every axis. v_mark, v_marker Client
v_balance Gets the players current balance. None Client
v_blacklist Adds/removes a prop from the spawn blacklist. None Admin
v_button Spawns a button trigger bit. None Client
v_buy Purchases the current entity you are looking at or command you specified. None Client
v_charger Creates a health/suit charger bit that will give health/suit to the player. None Client
v_color Colors the prop you are looking at. v_paint Client
v_colorlist Displays the color list. v_colors Client Color List
v_commandlist Displays the command list. v_cmds, v_commands Client Command List
v_copy Copies the prop you are looking at into your copy buffer. None Client
v_delete Removes the prop you are looking at. v_del, v_remove Client
v_dm Changes the deathmatch setting within the land. v_landdeathmatch Client
v_door Spawns a working door cel. None Client
v_drop Teleports the entity you are looking at to the floor. None Client
v_effect Spawns a working effect cel. v_emitter Client
v_effectlist Displays the effect list. v_effects Client Effects List
v_fadecolor Fades the prop you are looking at between two colors. None Client
v_fly Enables/disables nocip on the player. None Client
v_freeze Freezes the prop you are looking at. v_freezeit Client
v_god Enables/disables breakability on the prop you are looking at. None Client
v_gravity Changes the gravity within the land. v_landgravity Client
v_internet Creates a working internet cel. None Client
v_ladder Creates a working ladder cel. None Client
v_land Creates a building zone. None Client
v_light Creates a working light cel. None Client
v_link Creates a link between a trigger bit and an entity. None Client
v_load Loads entites from a save file. None Client
v_lock Locks the cel you are looking at. None Client
v_nokill Enables/disables godmode on the player. None Client
v_paste Pastes the prop in your copy buffer where you are looking at. None Client
v_proplist Displays the prop list. v_props Client Prop List
v_renderfx Changes the RenderFX on what prop you are looking at. None Client
v_rotate Rotates the prop you are looking at. None Client
v_save Saves all server entties that are in your land. None Client
v_sell Sells the entity you are looking at. None Client
v_setbalance Sets the balance of the client you are specifing. None Admin
v_setowner Sets the owner of the prop you are looking at. None Admin
v_seturl Sets the url of the internet cel you are looking at None Client
v_smove Moves the prop you are looking at on it's origin v_pmove Client
v_solid Enables/disables solidicity on the prop you are looking at. None Client
v_spawn Spawns a prop by name. v_p, v_s Client
v_stack Stacks props on the x, y and z axis. None Client
v_stackinfo Gets the origin difference between props for help stacking. None Client
v_stand Resets the angles on the prop you are looking at. v_straight, v_straighten Client
v_switch Switches the side the hud is on the screen. None Client
v_unfreeze Unfreezes the prop you are looking at. v_unfreezeit Client
v_unlock Unlocks the cel you are looking at. None Client
v_wep Creates a weapon bit that will give a weapon when the player touches it. None Client

Developer Commands

Command Description Type
cm_exportcolorlist Exports the color list into a text or html file in 'data/celmod/exports'. Server
cm_exportcommandlist Exports the command list into a text or html file in 'data/celmod/exports'. Server
cm_exportproplist Exports the prop list into a text or html file in 'data/celmod/exports'. Server

For the most current command list, click here.

Additional Information

This plugin is designed with Half-Life 2: Deathmatch in mind. This may work on other source games, but it is not officially tested. All of the plugins functions are open to other plugins using natives, thus making multiple plugins a breeze.

Contributing

Currently, this project is not accepting outside contributions to the official repository.

About

A remake of the popular server plugin from 2009-2012 with some changes.

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