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| 1 | ++copy - Client - Starts copying and moving the prop you are looking at. |
| 2 | ++move - Client - Starts moving the prop you are looking at. |
| 3 | +-copy - Client - Stops copying and moving the prop you are looking at. |
| 4 | +-move - Client - Stops moving the prop you are looking at. |
1 | 5 | cm_exportcolorlist - Server - Exports the color list into a text or html file in 'data/celmod/exports'.
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2 | 6 | cm_exportcommandlist - Server - Exports the command list into a text or html file in 'data/celmod/exports'.
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3 | 7 | cm_exportproplist - Server - Exports the prop list into a text or html file in 'data/celmod/exports'.
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4 |
| -sm_alpha - Client - Changes the transparency on the prop you are looking at. |
5 |
| -sm_amt - Client - Changes the transparency on the prop you are looking at. |
6 |
| -sm_axis - Client - Creates a marker to the player showing every axis. |
7 |
| -sm_balance - Client - Gets the players current balance. |
8 |
| -sm_buy - Client - Purchases the current entity you are looking at or command you specified. |
9 |
| -sm_cmds - Client - Displays the command list. |
10 |
| -sm_color - Client - Colors the prop you are looking at. |
11 |
| -sm_colorlist - Client - Displays the color list. |
12 |
| -sm_colors - Client - Displays the color list. |
13 |
| -sm_commandlist - Client - Displays the command list. |
14 |
| -sm_commands - Client - Displays the command list. |
15 |
| -sm_del - Client - Removes the prop you are looking at. |
16 |
| -sm_delete - Client - Removes the prop you are looking at. |
17 |
| -sm_door - Client - Spawns a working door cel. |
18 |
| -sm_effect - Client - Spawns a working effect cel. |
19 |
| -sm_effectlist - Client - Displays the effect list. |
20 |
| -sm_effects - Client - Displays the effect list. |
21 |
| -sm_emitter - Client - Spawns a working effect cel. |
22 |
| -sm_fadecolor - Client - Fades the prop you are looking at between two colors. |
23 |
| -sm_fly - Client - Enables/disables noclip on the player. |
24 |
| -sm_freeze - Client - Freezes the prop you are looking at. |
25 |
| -sm_freezeit - Client - Freezes the prop you are looking at. |
26 |
| -sm_internet - Client - Creates a working internet cel. |
27 |
| -sm_land - Client - Creates a building zone. |
28 |
| -sm_landdeathmatch - Client - Changes the deathmatch setting within the land. |
29 |
| -sm_landgravity - Client - Changes the gravity within the land. |
30 |
| -sm_landskin - Client - Changes the skin within the land. |
31 |
| -sm_load - Client - Loads entities from a save file. |
32 |
| -sm_mark - Client - Creates a marker to the player showing every axis. |
33 |
| -sm_marker - Client - Creates a marker to the player showing every axis. |
34 |
| -sm_nokill - Client - Enables/disables godmode on the player. |
35 |
| -sm_p - Client - Spawns a prop by name. |
36 |
| -sm_paint - Client - Colors the prop you are looking at. |
37 |
| -sm_pmove - Client - Moves the prop you are looking at on it's origin. |
38 |
| -sm_proplist - Client - Displays the prop list. |
39 |
| -sm_props - Client - Displays the prop list. |
40 |
| -sm_remove - Client - Removes the prop you are looking at. |
41 |
| -sm_renderfx - Client - Changes the RenderFX on the prop you are looking at. |
42 |
| -sm_rotate - Client - Rotates the prop you are looking at. |
43 |
| -sm_s - Client - Spawns a prop by name. |
44 |
| -sm_save - Client - Saves all server entities that are in your land. |
45 |
| -sm_sell - Client - Sells the entity you are looking at. |
46 |
| -sm_setbalance - Admin - Sets the balance of the client you are specifing. |
47 |
| -sm_setowner - Admin - Sets the owner of the prop you are looking at. |
48 |
| -sm_seturl - Client - Sets the url of the internet cel you are looking at. |
49 |
| -sm_smove - Client - Moves the prop you are looking at on it's origin. |
50 |
| -sm_solid - Client - Enables/disables solidicity on the prop you are looking at. |
51 |
| -sm_spawn - Client - Spawns a prop by name. |
52 |
| -sm_stack - Client - Stacks props on the x, y and z axis. |
53 |
| -sm_stackinfo - Client - Gets the origin difference between props for help stacking. |
54 |
| -sm_stand - Client - Resets the angles on the prop you are looking at. |
55 |
| -sm_straight - Client - Resets the angles on the prop you are looking at. |
56 |
| -sm_straighten - Client - Resets the angles on the prop you are looking at. |
57 |
| -sm_switch - Client - Switches the side the hud is on the screen. |
58 |
| -sm_unfreeze - Client - Unfreezes the prop you are looking at. |
59 |
| -sm_unfreezeit - Client - Unfreezes the prop you are looking at. |
60 |
| -sm_updatelist - Client - Displays the update list. |
61 |
| -sm_updates - Client - Displays the update list. |
| 8 | +v_alpha - Client - Changes the transparency on the prop you are looking at. |
| 9 | +v_ammo - Client - Creates a ammo bit that will give ammo when the player touches it. |
| 10 | +v_ammocrate - Client - Creates a ammo crate bit that will give ammo to the player. |
| 11 | +v_amt - Client - Changes the transparency on the prop you are looking at. |
| 12 | +v_autobuild - Admin - Stacks props on the x, y and z axis. |
| 13 | +v_axis - Client - Creates a marker to the player showing every axis. |
| 14 | +v_balance - Client - Gets the players current balance. |
| 15 | +v_blacklist - Admin - Adds/removes a prop from the spawn blacklist. |
| 16 | +v_button - Client - Spawns a button trigger bit. |
| 17 | +v_buy - Client - Purchases the current entity you are looking at or command you specified. |
| 18 | +v_charger - Client - Creates a health/suit charger bit that will give health/suit to the player. |
| 19 | +v_cmds - Client - Displays the command list. |
| 20 | +v_color - Client - Colors the prop you are looking at. |
| 21 | +v_colorlist - Client - Displays the color list. |
| 22 | +v_colors - Client - Displays the color list. |
| 23 | +v_commandlist - Client - Displays the command list. |
| 24 | +v_commands - Client - Displays the command list. |
| 25 | +v_coop - Client - Changes the mode to co-op within the land. |
| 26 | +v_copy - Client - Copies the prop you are looking at into your copy buffer. |
| 27 | +v_deathmatch - Client - Changes the mode to deathmatch within the land. |
| 28 | +v_del - Client - Removes the prop you are looking at. |
| 29 | +v_delall - Client - Removes all the entities that you own. |
| 30 | +v_delete - Client - Removes the prop you are looking at. |
| 31 | +v_deleteall - Client - Removes all the entities that you own. |
| 32 | +v_dm - Client - Changes the mode to deathmatch within the land. |
| 33 | +v_door - Client - Spawns a working door cel. |
| 34 | +v_drop - Client - Teleports the entity you are looking at to the floor. |
| 35 | +v_effect - Client - Spawns a working effect cel. |
| 36 | +v_effectlist - Client - Displays the effect list. |
| 37 | +v_effects - Client - Displays the effect list. |
| 38 | +v_emitter - Client - Spawns a working effect cel. |
| 39 | +v_fadecolor - Client - Fades the prop you are looking at between two colors. |
| 40 | +v_flip - Client - Flips the prop you are looking at. |
| 41 | +v_fly - Client - Enables/disables noclip on the player. |
| 42 | +v_freeze - Client - Freezes the prop you are looking at. |
| 43 | +v_freezeit - Client - Freezes the prop you are looking at. |
| 44 | +v_god - Client - Enables/disables breakability on the prop you are looking at. |
| 45 | +v_gravity - Client - Changes the gravity within the land. |
| 46 | +v_internet - Client - Creates a working internet cel. |
| 47 | +v_ladder - Client - Creates a working ladder cel. |
| 48 | +v_land - Client - Creates a building zone. |
| 49 | +v_landcoop - Client - Changes the mode to co-op within the land. |
| 50 | +v_landdeathmatch - Client - Changes the mode to deathmatch within the land. |
| 51 | +v_landgravity - Client - Changes the gravity within the land. |
| 52 | +v_landshop - Client - Changes the mode to shop (merchant) within the land. |
| 53 | +v_light - Client - Creates a working light cel. |
| 54 | +v_link - Client - Creates a link between a trigger bit and an entity. |
| 55 | +v_load - Client - Loads entities from a save file. |
| 56 | +v_lock - Client - Locks the cel you are looking at. |
| 57 | +v_mark - Client - Creates a marker to the player showing every axis. |
| 58 | +v_marker - Client - Creates a marker to the player showing every axis. |
| 59 | +v_nokill - Client - Enables/disables godmode on the player. |
| 60 | +v_owner - Client - Gets the owner of the entity you are looking at. |
| 61 | +v_p - Client - Spawns a prop by name. |
| 62 | +v_paint - Client - Colors the prop you are looking at. |
| 63 | +v_paste - Client - Pastes the prop in your copy buffer where you are looking at. |
| 64 | +v_pmove - Client - Moves the prop you are looking at on it's origin. |
| 65 | +v_proplist - Client - Displays the prop list. |
| 66 | +v_props - Client - Displays the prop list. |
| 67 | +v_r - Client - Rotates the prop you are looking at. |
| 68 | +v_remove - Client - Removes the prop you are looking at. |
| 69 | +v_removeall - Client - Removes all the entities that you own. |
| 70 | +v_renderfx - Client - Changes the RenderFX on the prop you are looking at. |
| 71 | +v_replace - Client - Replaces the model on the entity you are looking at. |
| 72 | +v_roll - Client - Rolls the prop you are looking at. |
| 73 | +v_rotate - Client - Flips, rotates and rolls the prop you are looking at. |
| 74 | +v_s - Client - Spawns a prop by name. |
| 75 | +v_save - Client - Saves all server entities that are in your land. |
| 76 | +v_sell - Client - Sells the entity you are looking at. |
| 77 | +v_setbalance - Admin - Sets the balance of the client you are specifing. |
| 78 | +v_setowner - Admin - Sets the owner of the prop you are looking at. |
| 79 | +v_seturl - Client - Sets the url of the internet cel you are looking at. |
| 80 | +v_shop - Client - Changes the mode to shop (merchant) within the land. |
| 81 | +v_skin - Client - Changes the skin on the prop you are looking at. |
| 82 | +v_smove - Client - Moves the prop you are looking at on it's origin. |
| 83 | +v_solid - Client - Enables/disables solidicity on the prop you are looking at. |
| 84 | +v_spawn - Client - Spawns a prop by name. |
| 85 | +v_stack - Client - Stacks one prop on the x, y and z axis. |
| 86 | +v_stackinfo - Client - Gets the origin difference between props for help stacking. |
| 87 | +v_stand - Client - Resets the angles on the prop you are looking at. |
| 88 | +v_straight - Client - Resets the angles on the prop you are looking at. |
| 89 | +v_straighten - Client - Resets the angles on the prop you are looking at. |
| 90 | +v_switch - Client - Switches the side the hud is on the screen. |
| 91 | +v_unfreeze - Client - Unfreezes the prop you are looking at. |
| 92 | +v_unfreezeit - Client - Unfreezes the prop you are looking at. |
| 93 | +v_unlock - Client - Unlocks the cel you are looking at. |
| 94 | +v_updatelist - Client - Displays the update list. |
| 95 | +v_updates - Client - Displays the update list. |
| 96 | +v_wep - Client - Creates a weapon bit that will give a weapon when the player touches it. |
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