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Go-lang Design Patterns

A collection of software design pattern implementations in Go (Golang).
This repository demonstrates classic design patterns — organized by category — with Go examples that help you understand when and how to apply them.


Table of Contents

  • Purpose
  • Repository Structure
  • Patterns Covered
    • Creational Patterns
    • Structural Patterns
    • Behavioral Patterns
  • Authors

Purpose

Design patterns are reusable solutions to common problems in software design.
This repository showcases how classic patterns are best implemented in Go — emphasizing simplicity, clarity, and idiomatic Go style.

Patterns help with:

  • Clean and maintainable architecture
  • Scalability and extensibility
  • Shared design vocabulary among developers

Repository Structure

golang-design-patterns
|
|-- behavioral
|   |-- chain-of-responsibility-design-pattern
|   |-- command-design-pattern
|   |-- interpreter-design-pattern
|   |-- iterator-design-pattern
|   |-- mediator-design-pattern
|   |-- memento-design-pattern
|   |-- observer-design-pattern
|   |-- state-design-pattern
|   |-- strategy-design-pattern
|   |-- template-design-pattern
|   |-- visitor-design-pattern
|
|-- structural
|   |-- adapter-design-pattern
|   |-- bridge-design-pattern
|   |-- composite-design-pattern
|   |-- decorator-design-pattern
|   |-- facade-design-pattern
|   |-- flyweight-design-pattern
|   |-- proxy-design-pattern
|
|-- creational
|   |-- abstract-factory-design-pattern
|   |-- builder-design-pattern
|   |-- factory-method-design-pattern
|   |-- prototype-design-pattern
|   |-- singleton-design-pattern
|
|-- design-patterns-notebook.pdf
|-- README.md

Patterns Covered

Behavioral Patterns

Behavioral patterns define communication between objects and responsibilities.

  • Memento
  • State
  • Strategy
  • Iterator
  • Command
  • Template Method
  • Observer
  • Mediator
  • Chain of Responsibility
  • Visitor
  • Interpreter

Structural Patterns

Structural patterns deal with object composition and relationships.

  • Composite
  • Adapter
  • Bridge
  • Proxy
  • Flyweight
  • Facade
  • Decorator

Creational Patterns

Creational patterns focus on object creation mechanisms, improving flexibility and reuse.

  • Prototype
  • Singleton
  • Factory Method
  • Abstract Factory
  • Builder

Authors

Devashish Roy (GitHub: roydevashish)

If this repository helped you understand Go design patterns, consider starring it.


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