> rustfmt 1.4.18-nightly (c1e9b7b8 2020-06-13) When I run rustfmt on this, it stays like this: ```rust self.renderer.render( texture, identity, // model identity, // perspective identity, // view None, // alpha false, // depth_test &mut target, ); ``` But when I remove `&mut ` before `target`: ```rust self.renderer.render( texture, identity, // model identity, // perspective identity, // view None, // alpha false, // depth_test target, ); ``` rustfmt formats it like this: ```rust self.renderer.render( texture, identity, // model identity, // perspective identity, // view None, // alpha false, // depth_test target, ); ``` Note: `texture, identity, // model` in one line. :( **Expected output** ```rust self.renderer.render( texture, identity, // model identity, // perspective identity, // view None, // alpha false, // depth_test target, ); ```