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PlatformOrganization
Benedikt Hensen edited this page Oct 17, 2018
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The GaMR framework is supported by different platforms. The base version is developed and tested for the Microsoft HoloLens. New features and changes will be implemented for this version first and after this, they are made available for the other platforms.
The different platforms are organized in separate branches:

| Branch | Function | Platform |
|---|---|---|
| master | stable versions | Windows (HoloLens) |
| develop | main development of new features | Windows (HoloLens) |
| htc_vive | development of a VR version | HTC Vive |
| desktop_support | development of a desktop version which can be operated using a mouse | Windows |
| ar_core | mobile version using ARCore | Android/iOS |