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PlatformOrganization
Benedikt Hensen edited this page Oct 17, 2018
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The GaMR framework is supported by different platforms. The base version is developed and tested for the Microsoft HoloLens. New features and changes will be implemented for this version first and after this, they are made available for the other platforms.
The different platforms are organized in separate branches:

| Branch | Function | Platform |
|---|---|---|
| master | stable versions | Windows (HoloLens) |
| develop | main development of new features | Windows (HoloLens) |
| htc_vive | development of a VR version | HTC Vive |
| desktop_support | development of a desktop version which can be operated using a mouse | Windows |
| ar_core | mobile version using ARCore | Android/iOS |
Important Platform specific branches like htc_vive or desktop_support contain adaptions of the main program. Merging operations should only be performed from the develop branch onto the platform specific branch but not into the other direction.