An implementation of Snake in Rust using Piston.
cargo build
You may change the direction of the snake with the arrow or WASD keys. To pause the
game, hit either the return key or the p key. If you'd like to
restart the game, press r, or press esc to quit. The goal is to touch each randomly appearing
block with the "head" of the snake. The game ends when the "head" touches
another part of the snake.
I'd appreciate any contributions, especially for fixing bugs and improving the UI. Contributions target Rust's master branch until Rust 1.0 is released.
- Arcterus (this entire project)
- Indiv0 (updates and Cargo support)
- Nathan Scowcroft (updates and Game Over message)
Copyright (C) 2014 by Arcterus.
This project is licensed under the MPL v2.0. See LICENSE for more
details.
