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This project is based on the book titled "Beginning Math and Physics for Game Programmers".
Recommended Unity Version: 2017.3.0f3
Implemented Chapters
Chapter 03 Trigonometry
Chapter 06 Transformation
Chapter 08 Motion in One Dimention
Chapter 10 Motion in Two and Three Dimension
Chapter 13 Momentum and Collision
About
This project was aimed to teach basic Unity skills based on textbook. Some technics from chapters are implemented and instructions are described at Wiki page.