Skip to content

Conversation

levexis
Copy link

@levexis levexis commented Jan 16, 2021

These changes allow for an offset to provide a workaround for issue 28 raycaster collision tracking at small scales. That issue requires more investigation as there is still some drift but this at least improves things.

When testing I noticed the shift key no longer works so I have implemented a quick fix. I might take a look at adding support for using both hands which will require another key plane and a little refactoring as per issue 17

I presume you want the build script run on pull releases, if not let me know.

Paul

@levexis
Copy link
Author

levexis commented Jan 16, 2021

also, as you will see, I added an example that shows using the keyboard on a touch controller (called wrist).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant