Update main.yml #74
main.yml
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1 error and 10 warnings
Generate and Deploy Documentation
Process completed with exit code 255.
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Build Windows
Assets/Monoplayer/ItemSystem/GameEffectUIManager.cs(101,15): warning CS0219: The variable 'timer' is assigned but its value is never used
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Build Windows
Assets/Monoplayer/Scripts/CameraFollow.cs(68,27): warning CS0414: The field 'CameraFollow.speedometer' is assigned but its value is never used
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Build Windows
The tree Oak_Tree must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
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Build Windows
The tree Oak_Tree must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
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Build Windows
The tree Oak_Tree must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
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Build Windows
The tree Oak_Tree must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
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Build Windows
The tree Oak_Tree must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
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Build Windows
The tree Oak_Tree must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
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Build Windows
Script attached to 'PoliceCar' in scene 'Assets/Monoplayer/PveScene.unity' is missing or no valid script is attached.
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Build Windows
Script attached to 'PoliceCar' in scene 'Assets/Monoplayer/PveScene.unity' is missing or no valid script is attached.
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Build-Windows
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178 MB |
sha256:f8dd38180ba36b4313f52d62727ae64d15f8e605c469c100e5ff2d0d8ad18924
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CodeCoverage-Report
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6.43 MB |
sha256:faa53dc759c5314fae6fcdb2e302aaf2fef6c9f8599be72277ce5bcc91aca5c9
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