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final-report-88.md

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# SUSTech Car Racing Game
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# Features
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1. **SUSTech Campus Racing Map & UI**
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Race through a detailed and immersive map inspired by SUSTech’s campus.
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2. **Regular Racing Mode**
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Classic racing for speed enthusiasts.
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3. **Item Race**
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Use power-ups and items to outsmart opponents.
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4. **Electric Vehicles vs Security Guard (PvE Mode)**
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A unique player-vs-environment challenge.
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5. **Racing with Friends**
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Connect with your friends via local networks and have a race together!
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7. **Dynamic Weather & Time System**
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Experience realistic changes in weather (rain, fog, etc.) and time (day/night cycles) that affect gameplay.
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8. **Realistic Driving Experience**
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Provides torque-based control systems, realistic driving sounds, speed-up mechanisms, and drift mechanisms.
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9. **Advanced Track Design**
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User-friendly tracks for beginners and hidden shortcuts for strategic gameplay.
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# Metrics
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![landingscene](./resource/Cloc.png "landingscene")
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- Performance requirements for real-time rendering and input are best met by running natively on the player's device.
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- Online deployment (such as via containers) is more suitable for backend services, not for delivering high-performance game clients.
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As a result, both our project and other large Unity racing games are distributed as downloadable executables or through app stores, rather than being deployed online as containerized applications.
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As a result, both our project and other large Unity racing games are distributed as downloadable executables or through app stores, rather than being deployed online as containerized applications.

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