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final-report-88.md

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@@ -140,6 +140,6 @@ Since our project is developed using the Unity engine, the build process is simp
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# Depolyment
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The project is built using Unity’s WebGL platform and deployed on , allowing users to easily access and play the game directly through a web browser without the need for any installation. This ensures fast and universal access across most modern devices.
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The project is built using Unity’s WebGL platform and deployed on [Unity Play](https://play.unity.com/en/games/c5673d05-d1a8-4303-a22a-406a40222038/sustech-car-racing), allowing users to easily access and play the game directly through a web browser without the need for any installation. This ensures fast and universal access across most modern devices.
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In addition to WebGL deployment, the Unity engine also supports building native executable files for a variety of platforms and system architectures, including Windows, macOS, Android, and iOS. This flexibility allows the project to be distributed in multiple formats depending on user needs or deployment environments.

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