Releases: sveltejs/svelte
Releases Β· sveltejs/svelte
svelte@5.0.0-next.91
Patch Changes
-
fix: improve unowned derived signal heuristics (#11029)
-
fix: ensure correct context for action update/destroy functions (#11023)
-
feat: more efficient hydration markers (#11019)
-
fix: ensure effect cleanup functions are called with null this
(#11024)
-
fix: correctly handle closure passed to $derived.by when destructuring (#11028)
-
Add name
to HTMLDetailsAttributes (#11013)
-
breaking: move compiler.cjs to compiler/index.js (#10988)
svelte@5.0.0-next.89
Patch Changes
-
fix: expose 'svelte/internal' to prevent Vite erroring on startup (#10987)
-
fix: revert SSR shorthand comments (#10980)
-
fix: child effects are removed from parent branches (#10985)
svelte@5.0.0-next.87
Patch Changes
- fix: apply animate on prefix/suffix each block mutations (#10965)
svelte@5.0.0-next.86
Patch Changes
-
fix: improved effect sequencing and execution order (#10949)
-
breaking: onDestroy functions run child-first (#10949)
-
fix: improve action support for nested $effect (#10962)
svelte@5.0.0-next.85
Patch Changes
-
feat: use implicit return for each block keys (#10938)
-
breaking: always run pre effects immediately (#10928)
-
fix: improve order of pre-effect execution (#10942)
-
feat: more efficient each block compiler output (#10937)
svelte@5.0.0-next.84
Patch Changes
-
fix: reliably remove undefined attributes during hydration (#10917)
-
fix: Add elementtiming
HTMLAttribute, remove crossorigin
from HTMLInputAttributes (#10921)
-
feat: shorter compiler output for attribute updates (#10917)
svelte@5.0.0-next.83
Patch Changes
-
feat: more efficient if block compiler output (#10906)
-
fix: update type of options.target
(#10892)
-
fix: correctly hydrate controlled each-else block (#10887)
-
fix: Add dirname
to HTMLInputAttributes (#10908)
svelte@5.0.0-next.82
Patch Changes
-
fix: allow runes for variable declarations in the template (#10879)
-
feat: take form resets into account for two way bindings (#10617)
-
fix: handle multiple snippet parameters with one or more being optional (#10833)
-
breaking: apply fallback value every time in runes mode (#10797)