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Description
I'm running Windows 10 with Libre Hardware Monitor to track temps of my CPU and GPU. I noticed that during gaming CPU thermals jump wildly from 60C to as high as 90C sometimes multiple times during 10 seconds.
Usually it happens when stuff is happening in a game that suddenly spikes temperature to 85C+ in a matter of seconds while the fans are practically idling. After a second fans start blasting like nobody's business until temp drops to below 60C in 3 seconds or so. Then they practically turn off again thinking that their job is done and the cycle obviously repeats.
I have two issues here:
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Sometimes I see temperature jump in Libre Monitor to 85C and the fans are still idling, sometimes requiring more than a couple seconds to "react". Well first, how is it even possible that the temperature changes so quickly? But if it does, I think there should be no smoothing applied to the thermal curves and the fans should be blasting full speed before a meatbag like myself can even notice it in a 3rd party temp monitor program.
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When I'm gaming, I want my lowest RPM to be at the minimal level that sustains acceptable temperature long term not just momentarily. For example, if a temperature momentarily drops below 60C, it does not mean that the fans should be turned off, if during the last half a minute they were spinning at 3k RMP and the temperature was 65C. What i'm saying is, it should consider some sort of moving average rather than reading momentary temperature and then trying to smooth the result (which I believe it currently does not even attempt).
PS the issue mostly affects CPU temperature, because GPU temperature seems to be way less jumpy in comparison. It usually takes at least 5-10 seconds for the GPU to reach a high temperature and the cooling system has enough time to react, but CPU jumps to very high temperature very quickly.