Skip to content

refactor region filtering #1352

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Apr 15, 2025
Merged

Conversation

Omarabdul3ziz
Copy link
Contributor

@@ -67,6 +67,16 @@ var farmFilterRandomValueGenerator = map[string]func(agg FarmsAggregate) interfa
return nil
}

runesList := []rune(c)
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

what does this block of code do?

@@ -130,6 +130,16 @@ var nodeFilterRandomValueGenerator = map[string]func(agg NodesAggregate) interfa
return nil
}

runesList := []rune(region)
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

seems like that's also duplicated from the code above?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

yes, it is duplicated same as CityContains and CountryContains filters for both nodes/farms.

basically this snippet tries to get a substring of a random city/country/region from the aggregated values from the database, to pass it the filter and make sure it can search with any part of the value

@Omarabdul3ziz Omarabdul3ziz merged commit c660052 into development Apr 15, 2025
39 checks passed
@Omarabdul3ziz Omarabdul3ziz deleted the development_proxy_regionFilter branch April 15, 2025 13:56
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants