High Performance Networking
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Updated
Apr 23, 2025 - C#
High Performance Networking
🦀 Backend for an online SHOBU client; powered by Rust. (BLAZINGLY FAST!!)
Lobby plugin for Velocity
Unreal Engine 5 Plugin used to manage an online subsystem
Stable and fast react lobby system.
C# .NET Core API for managing game lobbies with SignalR Notifications
An online multiplayer word game platform where players compete in word guessing games (Like Wordle). Implemented Unity Netcode for network connections, game state synchronization, and real-time player interactions. Features include quick sign-in, lobby creation, real-time game sync, and data management through Supabase.
Lobby based community casual server finder for Team Fortress 2
A Discord interaction prototype preparing to lay the foundations of a game service.
Modular Lobby Plugin & API for Spigot 1.19+
A full-stack environment for the BoardhouseTS game framework. Essentially, it's framework glue for .io style games using a server / client architecture.
🪨 Frontend for RUSTBU, unfortunately not written in Rust (yet). [sad crab noises]
A Simple .NET console server for hosting, searching, and joining public game lobbies on the Internet.
The Minecraft plugin that manages The Slimy Swamp's lobby world!
This Lobby system contains many of useful systems, which you hat to add manuely. Here it is an all in one system.
Unfinished Discord bot from 2017 to create game lobbies and help users find other players to game with.
Lobby publishing tool for GTFO (http://gtfothegame.com/)
We analyze tweets of Congressmen, to analyse the interest and sentiment for the cause of Lobbyists4Good
Multiplayer LAN game inspired by GarticPhone, developed in C++ with the Qt Framework.
Lobby system for online games
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