A JAVA application that uses mutual exclusion, JAVA sockets and threads to communicate between Clients on a particular network
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Updated
Apr 20, 2021 - Java
A JAVA application that uses mutual exclusion, JAVA sockets and threads to communicate between Clients on a particular network
Multi-Player Distributed Game. A distributed systems project implementing synchronization algorithms in a multiplayer board game. Players interact on a 3x3 board, requiring coordination to maintain consistency. Features centralized, token-based, and Ricart-Agrawala approaches.
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