🦴 Command-line tool for converting Spine skeleton data between different formats (skel/json) and different versions (3.5/3.6/3.7/3.8/4.0/4.1/4.2).
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Updated
Oct 18, 2025 - C++
🦴 Command-line tool for converting Spine skeleton data between different formats (skel/json) and different versions (3.5/3.6/3.7/3.8/4.0/4.1/4.2).
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[WIP] Convert Spine 2D .skel to .json and vice versa to be used on 3rd party editors.
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A comprehensive Blender addon that converts 3D mesh objects into Spine2D-compatible JSON skeletal animation data. This tool bridges the gap between 3D modeling workflows and 2D skeletal animation pipelines, enabling artists to leverage Blender's powerful modeling capabilities for Spine2D projects.
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Rust CLI for rendering Spine animations.
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An example on randomizing skins at runtime for your Spine2D animations in Godot Engine.
Advanced Particle Editor built for Spine Environment
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